The five badges
On November 9, 2026 the public Roblox badges API listed five enabled badges on universe 8375166760, all created on July 31, 2026:
| Badge | Badge id | Awarded (snapshot) | Awarded that day | API winRatePercentage |
|---|---|---|---|---|
| Evolved Electric | 2780702416666327 | 9,102 | 110 | 0.002 |
| Evolved Fire | 4157500660896589 | 8,745 | 113 | 0.003 |
| Evolved Grass | 1927998058635639 | 10,773 | 132 | 0.003 |
| Evolved Rock | 41201185815509 | 40,977 | 430 | 0.01 |
| Evolved Water | 3767596570945285 | 14,270 | 157 | 0.003 |
An earlier look at the Roblox experience page labeled Evolved Electric and Evolved Fire as 0.1% (Impossible) and Evolved Grass as 0.2% (Impossible), with lower "won ever" counts than the table above. Those labels and the API winRatePercentage values do not match. Use the numbers as a snapshot of rarity order, not as a permanent drop formula. Rock is far more widely awarded than Electric or Fire. Water sits between Rock and the rare three.
Full rows are on Badges.
What players say the unlock is
Videos titled for Bull Battles evolved skins show obby runs, not a chest roll. Comments add:
- The Rock course is described as a long maze.
- Fire and Electric are called the hard ones. The uploader of one badge video said Fire felt hardest.
- Grass has a wooden ladder players get stuck on.
- Shift lock has been reported to block climbs because the forward hitbox will not let you up. Turn it off if a ladder will not take you.
- Players who own several evolved bulls still describe the courses as annoying, not automatic.
This page does not print a tile-by-tile route or a glitch. One comment thread discusses using a non-evolved Rock skin through a portal as a shortcut. Treat shortcuts that players themselves call glitches as ban-risk, and do not build your clear around them.
A September 25, 2026 video and an August 5, 2026 attempt video are linked from Video Guides. Chapters on the longer video are generic obby labels, so use them as a look at the courses, not as a verified checklist.
How to pick an element
Official badge text does not describe combat abilities. Community shorthand, which you should test in game:
- Fire: force the fight and finish at the rim. The failure mode is chasing into a third party.
- Electric: punish whiffs and stuck targets. The failure mode is a telegraphed spam rhythm.
- Grass: slower, more controlled fights. The failure mode is passive play that never finishes anyone.
- Rock: the badge more people have. A long maze does not by itself mean the bull wins lobbies.
- Water: the badge exists and players list it among five evolved bulls. Public kit detail is thin. Lab it before you rank it.
Chase the element closest to how you already win on Bison or Invert Bull. A rare badge still loses to edge greed.
Session shape for a rare badge
- Five minutes of Q warm-up.
- Fifteen minutes of horns and coins so a dry obby night does not zero the account.
- One focused obby attempt. Stop if you are slamming the same jump.
- Note which element you entered. Do not start a second course angry.
There is no confirmed code that grants these badges. Award counts above will be stale the day after you read them; the create date and the five names are the stable facts.
