The loop the listing states
Fights give horns and coins. Coins buy chests. Chests and shop rows unlock skins. Defeating players raises rank. Skins then change the next fight. Codes are not part of this loop today.
Players add two constraints the short description does not spell out:
- Some buys need a horn threshold and a coin price. Yellow coins alone have not been enough for players who asked why a skin stayed locked.
- The requirement rises as you move into later areas. The first cheap bull is not the price of the last one.
Before you open a chest
- You can land Q on purpose. If not, stay on Getting started.
- Name the next bull: mobility, farm, specialty, or a live event exclusive.
- Read the chest text in game so you know the pool.
- Set a stop. Example: open until you hit a mobility bull, or for the coins from 20 minutes, then fight again.
- If an event currency is on a timer, spend that first. Random permanent chests can wait an evening. See Events.
Unlock order
First permanent tools
- Starter bull until knock angles make sense.
- Bison or the closest dash you are offered.
- Invert Bull when the live price matches what you saved. The February 2026 tutorial said 375.
Bulls players keep naming
Highlander, Watusi, Matador, Bombair, Knight Lancer, King Bull, Rock, Bubble, and Cow show up in showcases and arguments. Pilot each for one lobby. A bull you win on is ahead of a bull you only like on the tier list.
Watusi is a frequent "best fling" pick. One player said King Bull matches that fling. Rootbane is the carrot-curse and burrow kit. Riftbane is the spacing follow-up. Cowboy is claimed as a 3,000 horn chest reward, which is an obtain note, not a strength rating.
Event and prestige
Minotaur, Jester, Evolved Fire, Electric, Grass, Rock, Water, and Robot Transform lines are banner or obby work. Chase them while the entrance exists. After the window, go back to permanent chests.
A first-look session in February 2026 saw early skins display power and damage such as 40 power with 10 damage, then a Watusi-like bull at 40 power and 12 damage. Those are two observations from one video, not a full stat sheet. Do not copy them onto a bull the video did not name.
Five-minute test for a new bull
- Equip it.
- Swing Q and notice if the windup is slower or longer.
- Press E twice in a safe spot.
- Play one quiet lobby and only try to survive.
- Keep it as a main, a pocket, or a shelf.
Rarity glow, including Evolved badges, is not the test. Edge deaths still count.
Spending patterns
| Pattern | Use when | Cost |
|---|---|---|
| Save to a known gate | You are close to Invert or a 3,000 horn row | You wait |
| Small steady opens | You want to see new bulls often | Easy to overspend |
| Event first | A limited bull is on a timer | Permanent upgrades wait |
| One main | You are climbing rank | Collection stays incomplete |
Duplicates are normal. If every bull you own is a novelty and none of them dash or farm, the coins worked against your win rate.
Session shape
Farm 20 to 25 minutes with Farm horns. Open the budget you set. Test one new bull. Stop opening. Rank does not move while you sit in the chest menu.
